![]() ![]() Kastark features an encounter balancing app as well as an initiative tracker on their website. The feature is currently in Beta, so expect to see more features added to the tracker in the future! Kastark Kobold Fight Club allows you to add characters and monsters to a list and even track their current HP values to see how deadly the encounter has become! D&D Beyondĭ&D Beyond has its encounter builder within the website. The previous Kobold Fight Club calculator is down, but this is a replacement version of that. One of the most popular D&D encounter balancing websites is Kobold+ Fight Club. We’ve compiled a list of online calculators that you can use to Kobold+ Fight Club These tools are perfect for newer DMs who will need more help with balancing encounters. The topic of Encounter Balancing has spurred several calculator applications to appear online to ease the process of encounter balancing for DMs. Using the XP modifier, we find that 5 Almirajs gets a ×2 boost to 100, and this becomes a deadly encounter to any single Encounter Balancing Calculators To get the correct calculation of XP, we need to use XP multipliers for multiple monsters. The action economy will be affected as well. When you add monsters to an encounter, you make the encounter more difficult since the higher number of creatures means more damage sources to take down. Still, we could break up that Almiraj encounters into 24 encounters of 5 Almiraj’s, and suddenly, the same encounter becomes a much more manageable Medium level encounter, right? Not quite. So using this, we can tell that the 120 Almiraj encounter is way too much for Bob, David, Alice, and Mary. I generally try to give my parties encounters in the medium to hard zone, but I do have one party that enjoys the challenge of taking on deadly and above encounters. LevelĪs the table suggests, it tells you what kind of encounters will pose the best challenge for your parties. They tell the DM how much a player can handle in a single encounter rather than throughout the day. The XP Per Encounter Thresholds are precisely what’s written on the tin. So you can determine the best way to get your party their maximum XP without killing them! XP Per Encounter Thresholds They’ve also broken the game down into per encounter thresholds for XP. Luckily, Wizards of the Coast have our backs for this one. The Almiraj’s only need to hit 11% of their attacks to achieve a TPK on round 1. That’s 52 health at level 1 if they all have maximum Constitution. We’ll say this is a well-balanced party with David the wizard, Mary the Sorcerer, Bob the Cleric, and Alice the Barbarian. About five percent of those will hit since a natural 20 always lands.Īssuming the players even out to about 14 AC overall (with mages being lower and melee classes being higher), the Almirajs have approximately a 60% hit chance (The formula for chance-to-hit is: ((21 – (Target’s AC – Attack Modifier)) / 20 * 100), and the damage is at least 4. To break it down, 120 Almirajs will probably each get in about one attack before they die. An Almiraj is CR 0 and gives 10 XP, but if I throw 120 Almirajs at them… they’ll die (and I will die in real life trying to keep up with an encounter with 124 creatures in it.) I can use this as a template to determine what kind of monsters to throw into their encounters.īut it’s more than just a numbers game of the total. So if I have a party of four 1st level characters, they have an adjusted XP budget of 1200 (300 + 300 + 300 + 300). ![]() The following chart gives the adjusted XP budget for a character per day, based on their level. Balancing Encounters Using XP ThresholdsĪ monster’s CR determines how much Experience or XP they grant, and each character has a budget of XP that they can reasonably handle per day. The most important part of any campaign is that all parties involved are having fun, so don’t be afraid to scale some monsters up or down to make the party feel rewarded for their efforts. If the encounters are too difficult, the players may become discouraged or stop having fun. If encounters are too easy, players may become bored with the story. How to Calculate CR for Homebrew MonstersĬalculating the CR of an encounter is essential for creating a compelling storyline for your players to interact with.Inaccuracies of the Challenge Rating System. ![]()
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